Fourth Demo


New demo is ready.

Changelog:

New map (extremely wip. if you recognize it you are a pretty cool guy.)

Killing enemies has a chance of spawning pickup items to replenish your own.

Also, there's a random "scrap" flying around after destroying an enemy.
New enemies. There's a flying ranged drone shooting projectiles, and a stationary turret with a hitscan attack. Also some reskins of the previous basic enemy types (some of those new models were made by Greenplasma!)

Some destroyable "props" added to give some life to the map.

The enemy projectiles can now reach you at different heights.

New weapons: a shotgun and a lock on missile launcher.

Loading screen (wip. Sorry man, i swear i'll make my own soon™)

Access to the option menu added in game

LOTS of other changes and fixes, especially under the hood.

Files

awoken.x86_64 Linux 798 MB
45 days ago
awoken.zip 467 MB
45 days ago
credits.txt 5 kB
45 days ago

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