Fourth Demo
New demo is ready.
Changelog:
New map (extremely wip. if you recognize it you are a pretty cool guy.)
Killing enemies has a chance of spawning pickup items to replenish your own.
Also, there's a random "scrap" flying around after destroying an enemy.
New enemies. There's a flying ranged drone shooting projectiles, and a stationary turret with a hitscan attack. Also some reskins of the previous basic enemy types (some of those new models were made by Greenplasma!)
Some destroyable "props" added to give some life to the map.
The enemy projectiles can now reach you at different heights.
New weapons: a shotgun and a lock on missile launcher.
Loading screen (wip. Sorry man, i swear i'll make my own soon™)
Access to the option menu added in game
LOTS of other changes and fixes, especially under the hood.
Files
Get (a)woken
(a)woken
FPS with mechs.
More posts
- Weapon Switching Animations3 hours ago
- Post DD56 Hotfix5 days ago
- Alpha 0.5 changelog13 days ago
- Build for DD5613 days ago
- Post DD55 Hotfix70 days ago
- Third demo75 days ago
- Second DemoJan 23, 2024
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