Alpha 2.0


Finally, the fruits of my labour are ready for DD58.


(a)woken alpha 2.0 changelog:


The entire game got a graphical makeover. Most levels and enemies now have PBR materials as textures.

New cockpit. It has a healing animation and a bunch more stuff.

New inventory system expanded, still mostly incomplete.

The items that can be equipped are a repair kit and a small tank.

Significantly reduced walking headbob.

Reload indicators for both weapons.

STOMPING ATTACK! It triggers when you fall beyond a certain speed.

Enemy spawns in the arcade mode now come from a "spawner gate", no more robots falling from the sky.

Enemy bullets now show up as yellow dots on the radar.

New main menu and level select screens. A friend basically spoonfed me the gradient to use as a background.

More resolutions now supported (mostly untested).

New bullet particle effect for the gatling. No more spaghetti!

Decals added on hitting a surface with a rocket or on landing from a height.

Fuel gauge added. Just like pax Hawken...

Reworked the hovering mechanic to be more hawken-ish.

Impact particles on hitting a surface with a bullet added.

Destructible tree scene, because why the fuck not.

Quick turn FINALLY fixed with a proper tween.

Elevator fixed... maybe. This thing was a nightmare.

New sculpted map added, the objective is killing all four enemies.

In this large map, OVERBOOSTING is available, to move long distances in a short time.

Several cutscenes added, before and at the end of most story mode levels.

Generated level added. Right now it's basically a (kinda broken) randomized arcade mode. Don't bother with it, performance is BAD.

You might have to restart multiple times to get a half decent, playable level layout.

Two bossfights added, each with their own map, Arena and Mechamonvo. New character added in Arena.

The Arena boss can use multiple items: an E.M.P. attack, a shield or deploying a mini turret.

Also, added a test room where you can fight both bosses at the same time.

Added art gallery and model viewer in the main menu.

Several songs added and sounds fixed.

Files

credits.txt 14 kB
Aug 31, 2024
awoken.x86_64 Linux 1 GB
Aug 31, 2024
awoken.zip 610 MB
Aug 31, 2024

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