Third demo
Changelog of what is retroactively my alpha 0.3:
Fortess Mode added. The special ability of my mech, you can increase your defence and damage output by decreasing your mobility
Items: now you can deploy a turret, a shield and an EMP attack. There's an NPC that sells them again if you have enough currency.
Railgun Scope: now it's kinda like a sniper
You can heal by pressing C while stationary
Enemies now fire actual projectiles
Jump pad and teleporter added. Pretty fun to make
Radar minimap added. Shoutout to dingodev for being the real man
The glass of the cockpit gets more and more "cracked" as you get more damaged.
Stamina bar for the hover mechanic. Hold jump while in the air
Controller support. Needs more testing
Mouse sensitivity setting. It's in the controls section
Grenade launcher added.
Tutorial added. Not very nice to look at but gimme a break, I did it in less than two days and I barely know how to use blender
Lots of sound effects and some "animations" added
Files
Get (a)woken
(a)woken
FPS with mechs.
More posts
- Alpha 3.045 days ago
- Alpha 2.0Aug 31, 2024
- Alpha 1.3.1Jul 24, 2024
- DD 57 HotfixJul 06, 2024
- DD 57 Build FinalizedJul 04, 2024
- Weapon Switching AnimationsMay 14, 2024
- Post DD56 HotfixMay 09, 2024
- Alpha 0.5 changelogMay 01, 2024
- Build for DD56May 01, 2024
- Fourth DemoMar 30, 2024
Leave a comment
Log in with itch.io to leave a comment.